New features include:
- Project containing multiple sprites.
- Python plug-in system (importers/exporters in particular).
- Paint3D (.3MP) import/export.
- Slicing to see and edit inside voxel sprites.
- Indexed color voxel grids (256 colors from palette).
Cool! Thanks a lot!
ReplyDeleteWhen will you add select, copy, paste?
ReplyDeleteWill there be an update to this? I'm starting to use it in my game
ReplyDeleteAny chance you could update the mac version? :)
ReplyDeleteI've ported Sproxel 0.6 to OSX. It compiles using Qt 5. You can download and compile it from https://github.com/emilk/sproxel
ReplyDeletehey, nice tool. i inserted a procedure loadcsv to load sproxel 0.6 csvfiles into my simple KsVoxelLogo and made an example castles.
ReplyDeletehttp://zenprogramming.tripod.com -> KsVoxelLogo -> example castles
Beautiful! I'm hella happy I found your project. This will open alot of doors to my lazy ass :P
ReplyDeleteI love it! Its been a while since there were any updates... Is there a way to zoom? If not, that feature might be a good step towards beta!
ReplyDeleteI've made an plugin that can export .json files. If anyone would like it, I'd be happy to share it.
ReplyDeleteI have a problem for Download it
ReplyDelete