New features include:
- Project containing multiple sprites.
- Python plug-in system (importers/exporters in particular).
- Paint3D (.3MP) import/export.
- Slicing to see and edit inside voxel sprites.
- Indexed color voxel grids (256 colors from palette).
When will you add select, copy, paste?
ReplyDeleteWill there be an update to this? I'm starting to use it in my game
ReplyDeleteAny chance you could update the mac version? :)
ReplyDeleteI've ported Sproxel 0.6 to OSX. It compiles using Qt 5. You can download and compile it from https://github.com/emilk/sproxel
ReplyDeletehey, nice tool. i inserted a procedure loadcsv to load sproxel 0.6 csvfiles into my simple KsVoxelLogo and made an example castles.
ReplyDeletehttp://zenprogramming.tripod.com -> KsVoxelLogo -> example castles
Beautiful! I'm hella happy I found your project. This will open alot of doors to my lazy ass :P
ReplyDeleteI love it! Its been a while since there were any updates... Is there a way to zoom? If not, that feature might be a good step towards beta!
ReplyDeleteI've made an plugin that can export .json files. If anyone would like it, I'd be happy to share it.
ReplyDeleteI have a problem for Download it
ReplyDelete